

They also have more health than a Thuggish Splicer making them harder to take down especially if there are more than one. It is worth knowing that they have to reload their guns, just like Jack, and are defenseless when doing so. Leadheads will always keep their distance from the player whenever possible but at very close range they will attempt to pistol-whip them. They are more dangerous than the Thuggish Splicer since they can attack from a distance. The Leadhead Splicer is capable of wielding firearms and attacks with either a Pistol or a Machine Gun. Later on in the game this Splicer type is more often equipped with the Electric Flesh Gene Tonic, making them immune to all electrical damage such as Electro Bolt and the Static Discharge Gene Tonic. They are fairly weak, but make up for it by running fast and attacking in groups whenever they can. The Thuggish Splicer rushes headlong into danger and attacks with melee weapons. They will sometimes work in groups, use Plasmids, and occasionally even play dead to get the advantage on the player. Splicers tend to wear very little armor (if any), but they have increased physical strength and durability and tend to be extremely aggressive in contrast to the calmer Big Daddies. In BioShock, Splicers wander the corridors and tunnels of Rapture searching for ADAM, usually in the form of Little Sisters, which often puts them at odds with their Big Daddy protectors-something which Jack can easily exploit to help him survive. And they're ashamed.” ― Atlas on the sad nature of Splicers. Rapture is on the rise!" “ Why do they wear those masks? Maybe there's a part of them that remembers how they used to be, how they used to look. " Ignore the lies of Atlas and his Parasites. Unintended consequences of long-term ADAM abuse include but are not limited to:

Despite this, some common defects are observed within the larger Splicer population. The key is that the side effects were different with each individual. While some users broke out in horrible physical deformities, others like Sander Cohen suffered psychosis but few noticeable mutations. Due to the instability of its interaction with the subject, a whole host of deleterious reactions can manifest in the user. The very nature of the drug leads users into substance dependence.ĪDAM operates at the genetic level. In either case, ADAM, like other dangerous drugs, is addictive and prone to cause adverse side effects with extended use. However, it is possible there is no safe level of ADAM usage. The effects of small, controlled, or otherwise brief uses of Plasmids or Gene Tonics seem minimal. Brigid Tenenbaum, the genetic wonder drug works by exchanging original cells within a subject with new and changing variations. They are drug addicts, vicious animals.” ― Brigid Tenenbaum Īccording to ADAM's discoverer Dr. Īlthough the term Splicer can be applied to anyone who has altered their genetic structure with ADAM, it has since become the term used only to describe those who have become addicted to the substance, and had their minds and bodies ruined.Ġ9 October 2013 Symptoms “ Now, most who survive are like this: Splicers. Many still wear Masquerade Ball masks, perhaps, as Atlas suggests in BioShock, out of shame at how ADAM has deformed their bodies.

They have become dependent on ADAM, both mentally and physically. Due to excessive ADAM consumption, their bodies and minds have been deformed beyond repair (though some of their physical deformities can be attributed to war scars or Dr. During the conflict, and the chaotic days that followed, most of the city's citizens fell victim to the Splicers or abused ADAM to the point of becoming Splicers themselves. Remnants of Rapture's human population, Splicers are the result of ADAM use, which skyrocketed during the violence of the Rapture Civil War. A man showing the early negative physical affects of splicing, preparing to throw a Hypnotize Plasmid.
